Lemelson-MIT InvenTeams is a non-competitive initiative that awards grants up to $10,000 each to teams of high school students, teachers, and mentors to identify a problem and invent a solution for it.
Do you have a great idea or invention to share? Have you been thinking about the next big thing in skateboards? A car that doesn’t use gas? A hands-free hairbrush? Invent Now is an elementary opportunity for students to publish an invention and actually get a patent on it.
TOYchallenge is a national toy design challenge for 5th-8th graders and a chance for teams of imaginative kids to create a new toy or game.
From October through February of each year, student teams apply technology to real-world problems when they participate in the ISTF. As a team, students use ISTF Content Guidelines that are based on national science content standards (1996) developed by the American Association for the Advancement of Science (AAAS). They work with a practicing scientist or engineer who acts as the team’s on-line technical advisor. Teams publish their final research reports in a web page format that is then judged against other teams from the United States and other participating countries.
eCYBERMISSION is a FREE, web-based science, math and technology competition for students in grades 6 through 9.
Destination ImagiNation is an international creative problem solving competition program for kids in elementary, middle and high school divisions. Teams work to solve mind-bending Challenges and present their solutions at Tournaments.
Welcome to the National Engineers Week Future City Competition. The Future City Competition, now in its eighth year, asks middle school students from around the nation to create – first on computer and then in large, three-dimensional models – their visions of the city of tomorrow.
- Bayer/NSF Award for Community Innovation (Christopher Columbus).
Competition for teams of middle school students (sixth, seventh, and eighth graders) to find creative solutions to problems in their communities.
Odyssey of the Mind
A world-wide program that promotes creative team-based problem solving for kids from kindergarten through college.